User-visible changes in legendes 0.0.1:
	We now have a nearly-decent map editor (and *eight* different
floor types - luxury indeed).
	The redrawing is done differently (in particular, the hero
position indicator circle does not remain stupidly in the center of
the view region).  Whether it is actually slower of faster is an
unresolved issue.
	The user interface includes a scheme interpreter, which makes
it highly configurable in run-time.  You now need GUILE to compile,
however.

User-visible changes in legendes 0.0.0:
	There is now something instead of nothing.  What a change.
